Vikings Gone Wild - Base game

In Vikings Gone Wild, players take the role of heads of clans fighting against each other to prove to the gods who is the best.

During each turn, you play the cards in your hand to buy units or defense cards, erect buildings and attack other players. You will have to find the right balance between investing in your economy (buildings, specials cards) and growing your army!

Age:
10+

Time:
45-70 min

Players:
2-4


Download the Rulebook






In Vikings Gone Wild, players take the role of heads of clans fighting against each other to prove to the gods who is the best.

You will gain Victory Points mainly by attacking other players, defending successfully, upgrading your Town Hall or completing missions. The game ends once a player reaches 40 or 30 Victory Points, depending on the number of players. But the final winner will be determined once the 24 bonus points have been attributed.

During each turn, you play the cards in your hand to buy units or defense towers, erect buildings and attack other players. You will have to find the right balance between investing in your economy (buildings, specials cards) and growing your army!

To the amazing EVERYDAYiPLAY's team for allowing us to bring to tabletop this beautiful license. Your availability and eagerness to make this project happen has been a huge source of inspiration. To George Monnat Jr and Rob Harper for being so pro-active and effective in proof-reading the game rules. To all the play-testers who helped make that game what it is today. A fun and balanced deck-building resource management game! To our families for the amazing amount of support helping us fulfill a childhood dream of creating tabletop games!

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